Definición RápidaWhat Is Process Optimization (DesignOps)?
Imagine a team of elite chefs. In addition to the chefs who cook (the designers), there is a key figure: the “Head Chef” or “Sous Chef.” This person does not cook the main dishes; instead, they make sure the kitchen runs like clockwork: the knives are sharp (tools), the recipes are standardized ([[Design System]]), communication between the cooks is smooth (rituals), and the ingredients arrive on time (processes).
DesignOps is that “Head Chef” role for a design team. It is the discipline that focuses on the processes and tools to amplify the team’s effectiveness.
Why Is It Important?
As a design team grows, new challenges appear:
- Inefficiency: Designers spend more time searching for files or in meetings than actually designing.
- Inconsistency: Different designers solve the same problem in different ways.
- Isolation: Designers work in silos and do not communicate effectively.
- Difficulty measuring impact: It is hard to demonstrate the value of design to the business.
DesignOps addresses these problems so designers can focus on what they do best: designing.
Key Areas of DesignOps
DesignOps focuses on three main pillars:
How We Work Together (People and Collaboration):
- Roles and Responsibilities: Clearly defining what is expected of each role on the team.
- Rituals and Ceremonies: Establishing and improving [[Design Critiques|design critiques]], team meetings, and other ceremonies.
- Onboarding: Creating a structured process for new designers to integrate quickly.
How We Do the Work (Processes and Tools):
- Design Workflow: Standardizing the phases of a design project, from research to handoff.
- Tool Management: Choosing, maintaining, and managing the licenses for the software the team uses (Figma, Miro, etc.).
- Design System: Leading the creation and maintenance of the [[Design System]] as the “single source of truth.”
How Our Work Creates Impact (Results and Measurement):
- Impact Measurement: Defining and tracking [[UX KPIs]] to demonstrate the value of design.
- Knowledge Management: Creating a centralized research repository ([[Dovetail]], [[Condens]]) so insights are accessible.
- Communication and Evangelization: Establishing channels to communicate the team’s work to the rest of the organization.
Mentor Tips
- You do not need a “DesignOps Team” to get started: Any senior designer or lead can (and should) start thinking about how to optimize their team’s processes. Start with the most painful problem.
- Solve a real problem: Do not implement a new process or tool just for the sake of it. Talk to your team. What slows them down the most? Where are the biggest frustrations? Start there.
- Measure the before and after: If you are going to introduce a change to improve efficiency, measure what the process was like before and what it is like after. Data will help you demonstrate the value of your initiative.
- DesignOps is an internal product: Your “users” are the members of your team. Research their needs, co-design solutions with them, and ask for their feedback constantly.
Resources and Guides
- Books:
- DesignOps Handbook: The reference guide from InVision. It is free and very comprehensive.
- Org Design for Design Orgs: Although broader, it covers many core DesignOps topics.
- Communities and Conferences:
- DesignOps Summit: The main event on the discipline.
- Friends of Figma: Many of the talks at their local events cover design processes and operations.